The 4 Most Potent Feats For Sorcerers In DnD 5e
People have been playing Dungeons & Dragons for decades, and that means we’ve seen a lot of awesome feats. While we can’t get into every one in this article, we’ll cover a few of the best ones that you should know about if you want to be an excellent sorcerer. Most spells deal damage or heal through magic while others provide utility like invisibility or flight.
1. Ritual Caster
Sorcerers can’t cast as many spells as wizards, which makes this feat a valuable one. This feat gives you a mini spell book of up to 12 spells, and you can add to it as you level up. You can also use this book when you gain access to a new school of magic, which is a must for any caster. You can cast spells from Warlock, Wizard, Bard, Sorcerer, and Cleric classes.
Telekinetic push and pulls are essential to any sorcerer, especially if you’re insane enough to use the bull rush combat maneuver. You can also use this feat to blast enemies with a telekinetic blast, which is a great way to take out enemies that might be too far for you to reach with your basic weapons.
Charisma is an important ability for Sorcerers, and this feat lets you put on an acting face that improves your ability to command others. This is a good feat for sorcerers who want to play sneaky characters, or who want to be better performers. Another benefit of this feat is that you can use Charisma as a skill and use the bonus from this feat when using it.
4. War Caster
Concentration when casting spells is vital, and this feat gives you a +1 bonus to concentration checks. This is a useful ability for Sorcerers, who must invest a lot of time and resources into their magic to have any chance of being skilled in it.